Your land
You can own up to 5 farms. You start with one Small Plains farm called Prairie Patch. Farms come in four sizes — Small, Medium, Large, Extra Large — and bigger farms hold more.
You can rename any farm any time, so make it yours!
Your farm is where everything grows — your crops, and your power. This guide shows how to grow crops, keep your soil healthy, let fighters graze, and expand your land over time.
You can own up to 5 farms. You start with one Small Plains farm called Prairie Patch. Farms come in four sizes — Small, Medium, Large, Extra Large — and bigger farms hold more.
You can rename any farm any time, so make it yours!
Your farms decide how many fighters can join you — the larger your land, the bigger the roster you can keep. Growing your farms isn't just about crops; it's how you build a real team.
Each farm has room for so much at once.
Takes up 1 space while it grows. Bigger farms fit more crops growing side by side.
Takes up 2 spaces while it roams. Worth it — grazing trains your fighter and heals your soil (more below).
The most important thing many new players miss.
Every crop you plant slowly wears down the soil as it grows. The more crops planted at once, the faster the soil drops. Watch the soil bar on each farm.
If soil ever reaches zero, the ground gives out — every plant on that farm is destroyed and you get nothing for them. So don't cram a farm full and forget about it.
Send a fighter to graze. Their droppings restore soil over time — and older fighters restore more. A grazing fighter is your farm's natural fertilizer.
A crop keeps draining soil until you harvest or clear it — even after it's ripe. Pick your crops when they're ready to keep the soil fresh.
Assigning a fighter to graze does three nice things at once:
A grazing fighter still ages and gets hungry, and it can't be in two places at once — bring it home before sending it to breed or fight. It needs about an hour to "settle in" before the training starts.
Each kind of land favors one stat — and grows matching crops faster.
| Environment | Favors | Good for |
|---|---|---|
| Plains | Balanced | Grows everything at a normal pace. A safe all-rounder. |
| Rocky | Toughness (VIT) | Tank fighters and tough-stat crops. |
| Forest | Luck (LUK) | Lucky, critical-hit builds. |
| Hot | Strength (STR) | Heavy hitters. |
| Frozen | Mind (INT) | Clever, dodgy builds. |
| Wet | Speed (AGI) | Fast dodgers. |
| Stormy | Aim (DEX) | Sharp, accurate strikers. |
Matching a crop to the right land makes it grow faster. Mismatched land grows it slowly — or won't grow it at all. The Crops guide explains which crop likes which land.
Spend coins to expand. Costs climb the more you own.
Make a farm bigger (Small → Medium → Large → Extra Large) for more space and more fighter slots. Upgrading is cheaper than buying a whole new farm.
Buy a brand-new Small farm to add to your collection — up to five total. Each new farm costs more than the last.
Change a farm's environment (say, Plains into Hot) so it grows the crops you need. The price depends on the farm's size.
Upgrades, unlocks, and terraforming cost coins you won't get back, and you'll be asked to confirm first. Plan what stats your team needs before you reshape your land.